Ressources
Here you can find some things we consider interesting.
by Steffen Lösch and Nikolai Knopp
Here you can find some things we consider interesting.
As mentioned on the introductory page, we wrote some export scripts for Blender to store camera, fog and light information. For description of the formats, have a look at the exporters or at the lwobject_reader.cpp, integrator.h, perspective_camera.h, FogReader.h or FogReader.cpp.
Just place them in your ~/.blender/scripts directory.